Starring The Adventurers
Realism in a Fantasy World
Dance of the Damned is an RPG with Puzzles, Turn-Based Battles and Mini-Games. Using memory and reflexes you must guide your adventurers past many perils. As your characters regain their skills it will slowly unlock new features, skills and abilities.
Date: Octenberg 25th.
For weeks on end our dreams were invaded. The Curse of the Demore Mansion was upon us. The night terrors acted as both a summons and a warning. Enter the mansion or suffer madness and death. So like a moth to a flame, we were drawn. Each step we took seemed to leave a part of us behind. We begin to lose our identities, skills, abilities, everything but our past. As if to taunt us, so we could remember all that we had lost. The town of Demore had their own trials for us, to help remind us of who we were. Although, some of the tasks we were set upon were deadly, we were once again whole. For cannot a warrior recall how to fight without a battle? A thief to steal without a prize? A hunter to stalk without a prey? We rose from the proving ground stronger than before, but would it be enough? We had just finished one gauntlet only to arrive at a far more dangerous one. The mansion itself loomed before us. We took one look back at the assembled townsfolk. They waved and shouted words of encouragement. Now, that we know their secret, it was a cold comfort. They wondered if we would return victorious or become sacrifices for the Dance of the Damned.